__init__(self) | graphics_and_games_klassen.Text | |
breite | graphics_and_games_klassen.Text | |
Drehen(self, grad) | graphics_and_games_klassen.Text | |
Entfernen(self) | graphics_and_games_klassen.Text | |
farbe | graphics_and_games_klassen.Text | |
FarbeSetzen(self, farbe) | graphics_and_games_klassen.Text | |
GanzNachHintenBringen(self) | graphics_and_games_klassen.Text | |
GanzNachVornBringen(self) | graphics_and_games_klassen.Text | |
GroesseSetzen(self, breite, hoehe) | graphics_and_games_klassen.Text | |
hoehe | graphics_and_games_klassen.Text | |
NachHintenBringen(self) | graphics_and_games_klassen.Text | |
NachVorneBringen(self) | graphics_and_games_klassen.Text | |
PositionSetzen(self, x, y) | graphics_and_games_klassen.Text | |
sichtbar | graphics_and_games_klassen.Text | |
SichtbarkeitSetzen(self, sichtbar) | graphics_and_games_klassen.Text | |
symbol | graphics_and_games_klassen.Text | |
textgroesse | graphics_and_games_klassen.Text | |
TextGroesseSetzen(self, groesse) | graphics_and_games_klassen.Text | |
TextSetzen(self, text) | graphics_and_games_klassen.Text | |
TextVergroessern(self) | graphics_and_games_klassen.Text | |
TextVerkleinern(self) | graphics_and_games_klassen.Text | |
Verschieben(self, deltaX, deltaY) | graphics_and_games_klassen.Text | |
winkel | graphics_and_games_klassen.Text | |
WinkelSetzen(self, winkel) | graphics_and_games_klassen.Text | |
x | graphics_and_games_klassen.Text | |
y | graphics_and_games_klassen.Text | |