__init__(self) | graphics_and_games_klassen.Turtle | |
AktionAusfuehren(self) | graphics_and_games_klassen.Turtle | |
Beruehrt(self) | graphics_and_games_klassen.Turtle | |
BeruehrtFarbe(self, farbe) | graphics_and_games_klassen.Turtle | |
BeruehrtObjekt(self, objekt) | graphics_and_games_klassen.Turtle | |
Drehen(self, grad) | graphics_and_games_klassen.Turtle | |
Entfernen(self) | graphics_and_games_klassen.Turtle | |
farbe | graphics_and_games_klassen.Turtle | |
FarbeSetzen(self, farbe) | graphics_and_games_klassen.Turtle | |
GanzNachHintenBringen(self) | graphics_and_games_klassen.Turtle | |
GanzNachVornBringen(self) | graphics_and_games_klassen.Turtle | |
Gehen(self, länge) | graphics_and_games_klassen.Turtle | |
größe | graphics_and_games_klassen.Turtle | |
Loeschen(self) | graphics_and_games_klassen.Turtle | |
MausGeklickt(self, button, pos) | graphics_and_games_klassen.Turtle | |
NachHintenBringen(self) | graphics_and_games_klassen.Turtle | |
NachVorneBringen(self) | graphics_and_games_klassen.Turtle | |
PositionSetzen(self, x, y) | graphics_and_games_klassen.Turtle | |
sichtbar | graphics_and_games_klassen.Turtle | |
SichtbarkeitSetzen(self, sichtbar) | graphics_and_games_klassen.Turtle | |
SichtbarkeitZeichenflaecheSetzen(self, sichtbar) | graphics_and_games_klassen.Turtle | |
StiftHeben(self) | graphics_and_games_klassen.Turtle | |
StiftSenken(self) | graphics_and_games_klassen.Turtle | |
stiftUnten | graphics_and_games_klassen.Turtle | |
symbol | graphics_and_games_klassen.Turtle | |
TasteGedrueckt(self, taste) | graphics_and_games_klassen.Turtle | |
winkel | graphics_and_games_klassen.Turtle | |
WinkelGeben(self) | graphics_and_games_klassen.Turtle | |
WinkelSetzen(self, winkel) | graphics_and_games_klassen.Turtle | |
x | graphics_and_games_klassen.Turtle | |
XPositionGeben(self) | graphics_and_games_klassen.Turtle | |
y | graphics_and_games_klassen.Turtle | |
YPositionGeben(self) | graphics_and_games_klassen.Turtle | |
ZumStartpunktGehen(self) | graphics_and_games_klassen.Turtle | |